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Animate

Choose whether to animate, then implement timing, interruption, and reduced motion.

The editorial verdict

Where it earns its place.

A focused construction workflow for purposeful interface motion. It makes the agent justify movement before choosing a tool, curve, duration, and interruption behavior. The strict timing preferences are a useful starting point, but a real interaction still needs a visual and device check.

Reach for it when

  • Adding a purposeful transition to a web interface
  • Motion that must handle interruption and reduced-motion preferences

Think twice if

  • You are building React Native motion
  • You want an audit of the whole codebase instead of implementation

Before you install

Compatibility & contents.

Claude Code
partial
Cursor
partial
Codex
partial
Gemini CLI
partial
GitHub Copilot
partial
License
MIT
Bundled scripts
None found
Hooks
None found

Native: documented support. Partial: setup or adaptation may be needed. Not verified: the source has not established this fact. “None found” describes the inspected skill, not a security audit. Read the methodology.

Source context

The repository, in numbers.

Stars
54,483
Forks
3,176
Open issues + PRs
0
Last repository commit
Nov 4, 2026

Source: GitHub / emilkowalski/skills. Repository totals may be shared by several skills. Snapshot fetched ; these are not live counts. Check the snapshot date for freshness. Popularity is not a measure of design quality.

Watch the overlap.

No conflicts are recorded. This does not establish that every combination has been tested.